Hey there!

I'm Santiago Levy

I am a 3D environment and texture artist based in Orlando, Florida. I live and breathe immersive stories and worlds that feel lived-in. It is what drives me every day.

I create props, buildings, textures, and everything in between to help support a project's narrative and drive my team's vision forward.

When I'm not pouring my all into my work, you may find me 3D printing original sculptures and models, playing video games, playing tennis, or watching shows and movies with my wife Katy and our pup, Coco.

My Career so far

I graduated in Character Animation at the University of Central Florida, where I had the opportunity to work as an Art Director and Modeling Lead for an animated short film called Tippy Topper, along with a team of another 14 artists over two years. Putting my collaboration skills to the test and allowing me to grow as an artist and team player.

In the past three years I have also worked as a 3D modeler in variety of projects for the entertainment industry such as video games, theme park attractions and marketing collateral.

3D modeling
Sculpting
Texturing
Autodesk Maya
Zbrush
Blender
Substance Painter
Substance Designer
Unreal Engine 5
Photoshop
Illustrator
Autodesk Arnold
Renderman
Nuke
Animation
Concepting